So, after playing with exploration for a few days I found it's not something I'll be doing too much of. Even if I find it a nice change of pace it's just not something I can find the joy in doing for a longer period of time. Two or three sites and that's it for one session - but always nice to be able to do it when everything else seems boring.
When it comes to the value in ISK I'm fully aware that it should be done in low or null sec. But as I still needed (and still do) to learn how to perfect my probing I just play with it in high sec for now.
Maybe I'll enjoy it even more when the ISK are better.
- but all in all in all you still have to like what you do to make the ISK - not just the ISK.
With exploration basics learned I can more or less cover all the basics of EVE with my main character. He was made to mine and salvage at first, then I trained to fly a little missions and some small time hauling and latest also exploration. So no matter what I feel like doing he can do it for me.
- only thing he's not doing is PvP - there's another character for that part of the game.
All in all I'd say exploration is a great feature if you like flying around New Eden on your own and making some easy ISK. My biggest problem is when I don't find anything of interest in two systems in a row... then I just want to smash my head into the table. So for me it's something to be done right after server-up where the competition is at a minimum. But again, I still need to play with it other places than high sec.
Also I've been doing a little station trading. Nothing much just a few items I've added to my quicklist so I check the market for them when I hit one of the bigger trade hubs. Made a little profit of about 70 million ISK in the last week or so. It's nothing major, but it's "free" income if you can find the right products to work with.
//Fly Safe
Showing posts with label eve. Show all posts
Showing posts with label eve. Show all posts
Wednesday, May 13, 2015
Saturday, May 9, 2015
Exploring Exploration - First Try
So after af few days of training the needed skills I'm now almost ready to make some ISK from exploration. Today I took a quick fitted ship out for a "probe-test" so to speak.
All I actually did was go a few jumps and create a nice little safe spot. Threw my probes and started to scan. Since this was my first ever probe scan I had to get used to the interface of the scanner and working with placing the drones on the map.
- tip: work in 2 dimensions at first as it's way easier to add the 3rd than it is to work with it from the first scan.
After a few relocations of my probes on the map I had a signature at 56% so I simply worked that one till I had it to the fullest. When I eventually got the "warp to" option of the signature I felt like a true space cowboy - a Indiana Jones of the universe!
I was about to go into "unknown space" and didn't know what to expect.
The initial joy came to a hold as I wasn't the only one who was at the site. But after all this was just a little test, so I'm ok with that - even if I'd love to have gotten some ISK from it.
Late sunday (server time) I'll have the next of the needed skills at level 4 and from there there's no major training left for now - just a few that needs to get to level 3.
I'm very excited about exploration so far as I really like the probe scanning part - so let's see how it feels to get the loot in the end.
//Fly Safe
All I actually did was go a few jumps and create a nice little safe spot. Threw my probes and started to scan. Since this was my first ever probe scan I had to get used to the interface of the scanner and working with placing the drones on the map.
- tip: work in 2 dimensions at first as it's way easier to add the 3rd than it is to work with it from the first scan.
After a few relocations of my probes on the map I had a signature at 56% so I simply worked that one till I had it to the fullest. When I eventually got the "warp to" option of the signature I felt like a true space cowboy - a Indiana Jones of the universe!
I was about to go into "unknown space" and didn't know what to expect.
The initial joy came to a hold as I wasn't the only one who was at the site. But after all this was just a little test, so I'm ok with that - even if I'd love to have gotten some ISK from it.
Late sunday (server time) I'll have the next of the needed skills at level 4 and from there there's no major training left for now - just a few that needs to get to level 3.
I'm very excited about exploration so far as I really like the probe scanning part - so let's see how it feels to get the loot in the end.
//Fly Safe
Wednesday, May 6, 2015
Exploring Exploration - the intro
One of the things I didn't really go too much into last time I played EVE was exploration. After all this should be a solid way of making ISK and getting to see New Eden - hence the name.
Since I came back with an empty skill queue, I thought I'd have a look at this aspect of the game.
At first some basic skills are needed to be able to explore anything with just a minimum of efficiency and I have lined these in my queue today. So in a few days I'll be able to fit a "solid" ship for playing with exploration. I know I could do this in high-sec with even fewer skills, but I'd like to be able to take it a bit further if I get to like it. So a few days of training isn't that bad if you ask me.
- after all trained skills are the best skills in EVE.
I've been watching some youtube clips on exploration and reading guides too. Problem with many guides on EVE is their age and/or lack of information. Not saying my little blog is any different and that's why I don't do guides myself.
However I found a guide that I use as a base of info on exploration and I'll just throw you a link right here: EVE Online Exploration Guide Billions and Billions (of ISK)
So if you're getting to (or want to) exploration this could also be a place to start for you.
When I get my skills trained I'll be back with more views on exploration in New Eden.
//Fly Safe
Since I came back with an empty skill queue, I thought I'd have a look at this aspect of the game.
At first some basic skills are needed to be able to explore anything with just a minimum of efficiency and I have lined these in my queue today. So in a few days I'll be able to fit a "solid" ship for playing with exploration. I know I could do this in high-sec with even fewer skills, but I'd like to be able to take it a bit further if I get to like it. So a few days of training isn't that bad if you ask me.
- after all trained skills are the best skills in EVE.
I've been watching some youtube clips on exploration and reading guides too. Problem with many guides on EVE is their age and/or lack of information. Not saying my little blog is any different and that's why I don't do guides myself.
However I found a guide that I use as a base of info on exploration and I'll just throw you a link right here: EVE Online Exploration Guide Billions and Billions (of ISK)
So if you're getting to (or want to) exploration this could also be a place to start for you.
When I get my skills trained I'll be back with more views on exploration in New Eden.
//Fly Safe
Tuesday, May 5, 2015
The EVE Community ROCKS!
I have mentioned this before but I'll gladly do it again and again - the EVE community plain and simply ROCKS!
Not that I ever had any doubts about this, it's just confirmed to me every single time I'm online.
While I was away from EVE I was playing a few other games - I am a gamer after all :)
I went back to World of Warcraft to try the new expansion (another fail from Blizzard) and after that I took a good time in World of Tanks as a some friends tricked me into trying that.
In WoW the community is huge beyond all imagination - but again with more than 10 million players at the launch of Warlords of Draenor what can you expect?
- the problem with the community in WoW is that every single player believe the game is build around them. Be it the raider, the hardcore or casual - they all want the game to be more about them.
What it all comes down to in the end is a very (in numbers) small percentage of players actually doing any good for the game. Mainly podcasters and bloggers. The rest is trolls and "me me me" players. Just a look in any random chat in the game will confirm this.
World of Tanks is (if possible) even worse than WoW. The fact that you're only in any given match for up to 15 minutes really seem to make people think that any other player is a noob who don't get the game mechanics, tactics or is there only to have the team go down in flames.
And having all the player stats (WN8, Efficiency, Win% and more) is really a bad thing as the "good" players can single out the weaker players and troll them down very easily.
In EVE there's so little of this compared to numbers of players. Yes, there's the players always begging for ISK that might be told to "go die in a fire" or maybe a player asking a somewhat stupid question and people having a quick laugh on their account. But in the end all players in EVE are trying to have people keep being active in the game.
Ask the right way (not scam!) and players will gladly help you out if you just lost your ship and need a little ISK. If you're a new player others will help you with links to guides or spend their own time explaining or showing you how to handle different things in New Eden.
- it's simply the best online community I've ever been a part of! And for that I thank every single pilot roaming the systems!
NOTE: I'll be working on some elements of this blog during the next few days so it might change looks a bit.
Not that I ever had any doubts about this, it's just confirmed to me every single time I'm online.
While I was away from EVE I was playing a few other games - I am a gamer after all :)
I went back to World of Warcraft to try the new expansion (another fail from Blizzard) and after that I took a good time in World of Tanks as a some friends tricked me into trying that.
In WoW the community is huge beyond all imagination - but again with more than 10 million players at the launch of Warlords of Draenor what can you expect?
- the problem with the community in WoW is that every single player believe the game is build around them. Be it the raider, the hardcore or casual - they all want the game to be more about them.
What it all comes down to in the end is a very (in numbers) small percentage of players actually doing any good for the game. Mainly podcasters and bloggers. The rest is trolls and "me me me" players. Just a look in any random chat in the game will confirm this.
World of Tanks is (if possible) even worse than WoW. The fact that you're only in any given match for up to 15 minutes really seem to make people think that any other player is a noob who don't get the game mechanics, tactics or is there only to have the team go down in flames.
And having all the player stats (WN8, Efficiency, Win% and more) is really a bad thing as the "good" players can single out the weaker players and troll them down very easily.
In EVE there's so little of this compared to numbers of players. Yes, there's the players always begging for ISK that might be told to "go die in a fire" or maybe a player asking a somewhat stupid question and people having a quick laugh on their account. But in the end all players in EVE are trying to have people keep being active in the game.
Ask the right way (not scam!) and players will gladly help you out if you just lost your ship and need a little ISK. If you're a new player others will help you with links to guides or spend their own time explaining or showing you how to handle different things in New Eden.
- it's simply the best online community I've ever been a part of! And for that I thank every single pilot roaming the systems!
NOTE: I'll be working on some elements of this blog during the next few days so it might change looks a bit.
Monday, May 4, 2015
The Return to EVE
Almost a lifetime has passed by since I left EVE. But now I'm back.
Last week I couldn't find the joy playing any of the games I was currently active in - that's when the voice in my head whispered: "Fight it all you want, EVE is where you'll end up".
I went to their website and got the DL going for the client and well, here I am.
I'm not 100% sure what my main goal will be in EVE this time. All I know is I'll blog about my time in New Eden. Judging from my last period in EVE I'm pretty sure PvP will be a really small part of my time in-game.
So far I've been beating the dust off a few ships by running a few missions and it seems I've come to like the missions this time around. Other than that there's always some skills lined up for the next ship. I my case the next ship will be a battleship (standard). I'm looking towards either a Megathron or Hyperion. I can't really tell why I might go with the Hyperion as I've read close to no positive statement about it but maybe that's why I want to fly it.
The Megathron on the other hand gets a lot of praise in all it's different variations. I guess the Mega is the safe bet.
Anyway, more from me and my EVE Xperience later on.
//Fly Safe
Last week I couldn't find the joy playing any of the games I was currently active in - that's when the voice in my head whispered: "Fight it all you want, EVE is where you'll end up".
I went to their website and got the DL going for the client and well, here I am.
I'm not 100% sure what my main goal will be in EVE this time. All I know is I'll blog about my time in New Eden. Judging from my last period in EVE I'm pretty sure PvP will be a really small part of my time in-game.
So far I've been beating the dust off a few ships by running a few missions and it seems I've come to like the missions this time around. Other than that there's always some skills lined up for the next ship. I my case the next ship will be a battleship (standard). I'm looking towards either a Megathron or Hyperion. I can't really tell why I might go with the Hyperion as I've read close to no positive statement about it but maybe that's why I want to fly it.
The Megathron on the other hand gets a lot of praise in all it's different variations. I guess the Mega is the safe bet.
Anyway, more from me and my EVE Xperience later on.
//Fly Safe
Tuesday, June 11, 2013
On Break
Due to many different things happening in the real world I'm on a break from EVE and gaming in general. If everything turns out as I want it to I'll be back in a month or two.
So far I haven't been online in EVE the past few weeks.
//Fly safe
So far I haven't been online in EVE the past few weeks.
//Fly safe
Saturday, May 18, 2013
The EVE vs WoW Rant
Yesterday I sat down and did some thinking - mainly about the things I miss in EVE, but had in other MMO games.
All in all, this came down to an "EVE vs WoW" battle in my head as I spend about 2 years and 7 months playing WoW after all.
Is this turning into some sort of rant? You bet!
Will you make WoW sound better than EVE? At times.
Do you like anything in EVE at all? I do.
Interface
I really miss the ability to make the interface mine! I don't need a ton of add-ons as I had in WoW, but the interface is just not anywhere close to usable. If you set it up for one thing then it's more or less useless for all others. In WoW you new that you'd never go heal as say a warrior, so that made you set the interface as a good "inter-your-face". You needed info on your character and your target (group and raid almost optional).
In EVE you need to fit too many things into a screen that's half full from the start. There's not much you can disable or ignore as the threats are lurking all over New Eden so every bit of info is able to save your ship.
Looking for Group
I know this is a WoW feature but damn it's neat. When running instances (dungeons) in WoW you could queue up in an automated system and be thrown into a random group to run with - maybe even just while in an NPC corp.
A feature I really miss something like in EVE as a new player. It could be made so the person in the queue could not group/fleet with players at a higher standing than him/her. So if your highest mission standing/level was 3 then you couldn't group with people who were 3+. Maybe make it so players with a standing within X of the next level could join the fleet would still have an average of Y making them able to fly said level.
- I am aware that missions don't work like instances, so it's not as easy as I make it sound.
Quests & Missions
Let me say that I hate both in every aspect and try to do as little of them as possible! A thing that reflects this is two of my main characters in WoW. My old main was herbing his way from 15-85. The other and most recent main made his 100th quest while leveling from 85-90 after MoP hit.
In EVE I find the missions to be wasting my time by having me jump more from one system to another than doing the actual fighting. And should you want to grind a little standing this only get worse.
Crafting & Production
I LOVE the production system in EVE. If it was a chick I would take it to dinner!!!
The fact that you need to think ahead a bit, and it takes time (more than just the time of a click) to create things are so great! The problem as I see it is that if you're not full on into production then you don't get to do any at all.
If you're in a corp it's mostly done by players in control of POS, best skills or those dedicated to it.
As a new player that doesn't leave you much. So you gotta hunt down a system with a close to free assembly line.
WoW makes it a matter of grinding your profession and after that it's all about finding the recipe/pattern, and you're set to go... if you have the materials. In this way a fresh 85 (the level you can get profession to max) can actually create viable items on same terms as a high end hardcore progression raider... give he/she has the materials and recipe/pattern.
Skill vs Skills
This one might have an entire community rage on me - but so be it.
To me it seems like EVE is a matter of skills (the ones you train) and not really skill (the ones you have). It might be the core of it all when you're at a certain level of play but as I see it now there's not even a slight hint that this is the case. In WoW one thing was level and gear - another was skill. A skilled PvE geared player could whoop a certain body part of even a well geared PvP player. I liked that. EVE is making it (to my knowledge) too big a benefit to have a PvP fit ship. It's like saying a suit from Wall Street can't break your nose, but the pizza guy most likely will. It makes no sense to me at all.
Things to Do
I never ever thought I'd say this... but man is EVE limited when it all comes down to it. There's a billion ways to make a living in EVE and that simply rocks! Having said that every single way feels like a job after two months.
And to be honest, you get nothing to show from your effort. To make things worse it's nearly impossible to play the game with only one character - if you want to get into the different ways of playing/making ISK.
In WoW you could always take a day off from the usual ways of play to work on a new outfit (transmog) for your character. Hunt down a new mount or even pet battle if you're into that. There were more options to make your character personal. When it came down to fights this was also the case as you could make your healer cast bigger heals or faster heals depending on what stat you had as the first priority.
FYI I haven't tried all the ways to make a living in EVE, but I've talked to other new-ish players about this subject.
End of Rant
Do I miss WoW in general... no. Do I hate everything in EVE... no. What I do miss in WoW is the fact I could do what ever I'd like to do with or without the help of others. I could sit down one day and throw myself into PvP. I didn't have to train for it - I simply had to die and get better at it. I could solo old content (instances and raids) for items/mounts on my beloved Priest. A thing that was great fun on a disc priest I must say.
EVE is more like making your character sheet look better than others. It's a training game, and while it does have it's advantages it has far more disadvantages if you ask me. It's not too late to start EVE though - but it's more corp-dependent than WoW is guild-dependent unless you want to do high end progress raiding or large scale ranked PvP.
Note: While thinking about this post, and writing it, I've asked myself two simple questions:
1) Will I go back to WoW?: I don't know. The panda thing simply killed my joy for the game so at the moment I can't see myself back in WoW.
2) Will I quit EVE?: Odyssey seems like a time to answer that question. One thing is what it looks like on paper but when it hits Tranquility it may feel different and be either a dealbreaker or a time to go full throttle into New Eden.
Friday, May 10, 2013
Getting into PvP
I've been reading and watching videos about PvP in EVE. I'm rather sure I'd want to try PvP in some aspect but the great thing about EVE is the different ways you can use PvP.
So far I haven't figured out what kind of PvP speaks to me more. Actually all I've come to terms with is I'll start an alt and train it towards PvP. Not sure if that's really the way to do it, but this way I'll also get some use of my 2nd account.
My first thought is the open world PvP as it adds more excitement I think. But to do that I guess null sec is the place to be and to be honest that scares me a bit yet. I still find myself being a bit extra paranoid when I enter low sec so I have to get used to the thought of that. Open world PvP really isn't that great in high sec if CONCORD has their say.
The obvious choice of style for open world PvP is piracy. After all ISK is the main drive behind close to all actions in EVE. But am I the pirate kind of player? - I ask myself that a lot these days.
I don't see any reason to blow up a Venture or Retriever as their chance of survival is limited due to the lack of weapons. Players belt ratting on the other hand could be a more exciting target in my eyes.
Maybe also those who explore New Eden. Then again maybe piracy would be a fast way to pay the PLEX for the 2nd account.
But for now this is just thoughts of what I'd like to have a closer look at in EVE. No question that PvP is the most attractive style of play for many pilots, and I want to join the ranks. Right now I'm (still) looking for a good blog, guide, forum post, video that actually take into account that it's the first PvP adventure of a player. And it should be of a date new enough to be viable now.
Found some really nice guides from 2009-2011 so I don't rely too much on the info they supply. In general though it seems to be a good idea to start out with a frigate for some newb PvP action.
EVE is a big game to begin with and from where I stand the PvP part of EVE is no different. So if any readers have a good tip or a way of getting into PvP without losing all the time... please do share as I'm ready to get my feet wet.
So far I haven't figured out what kind of PvP speaks to me more. Actually all I've come to terms with is I'll start an alt and train it towards PvP. Not sure if that's really the way to do it, but this way I'll also get some use of my 2nd account.
My first thought is the open world PvP as it adds more excitement I think. But to do that I guess null sec is the place to be and to be honest that scares me a bit yet. I still find myself being a bit extra paranoid when I enter low sec so I have to get used to the thought of that. Open world PvP really isn't that great in high sec if CONCORD has their say.
The obvious choice of style for open world PvP is piracy. After all ISK is the main drive behind close to all actions in EVE. But am I the pirate kind of player? - I ask myself that a lot these days.
I don't see any reason to blow up a Venture or Retriever as their chance of survival is limited due to the lack of weapons. Players belt ratting on the other hand could be a more exciting target in my eyes.
Maybe also those who explore New Eden. Then again maybe piracy would be a fast way to pay the PLEX for the 2nd account.
But for now this is just thoughts of what I'd like to have a closer look at in EVE. No question that PvP is the most attractive style of play for many pilots, and I want to join the ranks. Right now I'm (still) looking for a good blog, guide, forum post, video that actually take into account that it's the first PvP adventure of a player. And it should be of a date new enough to be viable now.
Found some really nice guides from 2009-2011 so I don't rely too much on the info they supply. In general though it seems to be a good idea to start out with a frigate for some newb PvP action.
EVE is a big game to begin with and from where I stand the PvP part of EVE is no different. So if any readers have a good tip or a way of getting into PvP without losing all the time... please do share as I'm ready to get my feet wet.
Tuesday, May 7, 2013
Starting EVE: What it Takes
I feel I've played enough to make a post about what it takes from a new player to join EVE.
Knowing I haven't played all aspects of the game yet I think it's safe to say that it's still the same things that a new player need to keep in mind when flying in New Eden.
The first thing needed is the game and a computer to run it. Most computers should be able to do that today, so I'll skip this part completely. Just download the client and create a trial account.
Creating A Character
Now you're ready to enter the game, and you're faced with the first choices in the character creator.
If you're not into the lore then there's no mistakes to be made in choosing your race or bloodline. It's mainly just the looks of your character. If you want to fly the ships made for a given race then you could read up on that before making your choice.
Depending how much you go into detail when creating your character this step can take anything from two minutes to hours. There's plenty of options to give your character the desired personal touch and look.
Understanding the UI
At first the interface can feel very overwhelming, but don't be afraid to explore it by clicking around before you start the tutorials. Personally I get a better feel for things while learn-by-doing than playing through a tutorial.
Some features in the EVE UI may feel like they're from another decade - and they are! EVE is 10 years old!
The Key to EVE
One thing is needed more than any other when you start playing EVE; patience.
There's simply no way you can rush through the tutorial and be ready for hardcore gaming after a day or two. You need patience and plenty of it. EVE is build in a way that doesn't allow you to drown in a sea of possibilities and be in over your head - but you'll surely get your feet wet and maybe even get in knee deep a few times at first.
As soon as you get to terms with the fact that patience is key, then you're ready to start learning the ways of EVE.
Don't Rush It
I know it is cool to join a big corporation (it's not called a guild in EVE) from day one. And I'm not the one to judge if you go that way. But there's time enough. Fly around, do the tutorials and maybe even a few real missions to find out what you like about the game at first and then take it from there.
While you learn EVE don't be afraid to use/follow the Help chat channel. Simply reading some answers give you a better insight to how things work.
Breathe EVE to Play EVE
This is not as hard as it sounds. The point is that you should take some time to read a bit on the forums or blogs to get the knowledge that could make it easier for you to adapt. Watch a youtube tutorial every now and then or use guides for missions if you find them too hard to handle - maybe the obvious way is not as obvious at first.
When I knew I'd start playing I started to read up on EVE and it's ways. I joined the Google+ Community, followed a few bloggers and tried to figure out where to go from there.
The Rules of EVE
Finally, there's three rules of EVE that I've come to terms with since I started playing.
1) Trust no one!
- this is the foundation of EVE. Keep your friends close but your enemies closer. Before you know it the cannon is pointing at you.
2) You know nothing!
- not saying that new players are dumb. The thing is even seasoned players have things to learn in this game. There's no "one way to rule them all".
3) You will lose your ship!
- it's a matter of time. Maybe you'll suffer your first loss on day one. Maybe after a month or two - but there's great certainty that you'll lose it. Trust me (yeah I know... rule 1).
There are many other rules of EVE and many other things I could write about what it takes. But this is the cornerstones according to my experience as a new player. For a little more info please visit the Newb Area subpage on my blog.
Monday, May 6, 2013
What is EVE?
Some might think EVE is just a game. All I have to say to them is; you're wrong!
EVE is the most full blown MMO experience you'll ever be part of.
EVE is the players mining and selling their minerals on the market.
EVE is the players buying the minerals and turning them into ships and modules.
EVE is the players running missions to gain a good standing.
EVE is the players killing to lose standing.
EVE is the players flying between belts to kill rats and salvage the wrecks.
EVE is the dedication it takes to join the CSM.
EVE is the podcasters and bloggers who love to talk or write about it all.
EVE is the scam that takes away millions of ISK from a naive player.
EVE is the player locking their weapons on you.
EVE is when Jita burns.
EVE is paranoid players scanning every single second.
EVE is politics.
EVE is a community like no other.
EVE is trusting those who deserve no trust and going behind the back of friends.
EVE is the ultimate experience.
EVE is Online.
EVE is EVE!
Happy birthday to EVE and credits to CCP for creating this experience.
Sunday, May 5, 2013
Now You See Me - Now you Don't
I've heard and read that the game changes in quality once you've trained for cloaking. And I must say expands the game a lot. It makes it possible to go into more dangerous areas and stealth up if danger arises.
As I like to salvage this is a good thing when I jump through belts that I don't normally salvage in and thus have no safe spot to hide in. I can stealth up if something shows in local that I'm not a fan of.
But the thing is there's some limits still. These limits are soon to be dealt with, and I look forward to it!
- my training for a Stealth Bomber is soon done. This makes me able to warp while cloaked.
I really, really, REALLY look forward to jump into my SB and have a few adventures into areas I haven't been yet. At first I'll take it easy but as the needed skills start to complete I'll take it deeper and deeper into low and null sec.
The purpose of my SB is mainly ratting and then the occasional trip to do things on my to-do list like trying to see the bigger ships of EVE. Looking at a youtube video of a Carrier or Titan is one thing, but I want to have the feeling of it. Feel how it is to be close to the giants of New Eden.
Most of my playtime so far has been in high sec, and a little trip into a 0.4 low sec - but that's not where the big boys hang out. I need to go a bit deeper to get the experience I seek.
Since I started my training for the SB I've been reading a bit about the ships of choice and the possible uses of them. Doing this I found a blog that I would like to share with those who're interested in knowing what flying a SB in EVE is like.
It's a blog called Confessions of a Stealth Bomber - and I guess the title says it all.
Next weekend I should have trained some of the needed skills to a level where I feel like taking the ship for a spin. Then we'll see how long it takes for it to pay for itself. No matter how long that'll take I'm sure it will be a great experience to fly it in areas I haven't seen yet.
NOTE: just found an article on cloaking with some FAQ about the subject. Read it here.
As I like to salvage this is a good thing when I jump through belts that I don't normally salvage in and thus have no safe spot to hide in. I can stealth up if something shows in local that I'm not a fan of.
But the thing is there's some limits still. These limits are soon to be dealt with, and I look forward to it!
- my training for a Stealth Bomber is soon done. This makes me able to warp while cloaked.
I really, really, REALLY look forward to jump into my SB and have a few adventures into areas I haven't been yet. At first I'll take it easy but as the needed skills start to complete I'll take it deeper and deeper into low and null sec.
The purpose of my SB is mainly ratting and then the occasional trip to do things on my to-do list like trying to see the bigger ships of EVE. Looking at a youtube video of a Carrier or Titan is one thing, but I want to have the feeling of it. Feel how it is to be close to the giants of New Eden.
Most of my playtime so far has been in high sec, and a little trip into a 0.4 low sec - but that's not where the big boys hang out. I need to go a bit deeper to get the experience I seek.
Since I started my training for the SB I've been reading a bit about the ships of choice and the possible uses of them. Doing this I found a blog that I would like to share with those who're interested in knowing what flying a SB in EVE is like.
It's a blog called Confessions of a Stealth Bomber - and I guess the title says it all.
Next weekend I should have trained some of the needed skills to a level where I feel like taking the ship for a spin. Then we'll see how long it takes for it to pay for itself. No matter how long that'll take I'm sure it will be a great experience to fly it in areas I haven't seen yet.
NOTE: just found an article on cloaking with some FAQ about the subject. Read it here.
Tuesday, April 30, 2013
EVE Podcasts
No matter what game I've played the past years I've always listened to podcasts about the game. Same goes for EVE. There's not as many podcasts out there as when I played Word of Warcraft, but there's still some decent ones.
The ones I've come to subscribe to until now are:
Lost in EVE - Website
Down the Pipe - Website
S8Radio Podside - Website
VandV Podcast - Website
Lost in EVE was really good just before the CSM8 election as they had interviews with the candidates.
There's definitely more out there, but many of them are inactive or very long between episodes.
If there's a good one out there that I've missed please let me know as I'll add them to the Newb Area in a list soon.
The ones I've come to subscribe to until now are:
Lost in EVE - Website
Down the Pipe - Website
S8Radio Podside - Website
VandV Podcast - Website
Lost in EVE was really good just before the CSM8 election as they had interviews with the candidates.
There's definitely more out there, but many of them are inactive or very long between episodes.
If there's a good one out there that I've missed please let me know as I'll add them to the Newb Area in a list soon.
The Newb Area
I figured I'd try to gather all the good advice, links, videos or other stuff that make things easier for me in EVE.
These things will be put in the new sub page Newb Area that you can access in the top navigation.
Newb Area will always be under construction as I'm sure there's always room for more info for new players or even the veteran players.
Sunday, April 28, 2013
Newb vs Learning Curve
Before I started EVE I've read and heard many people talk about the learning curve and community of the game.
Too tough to master, too late to start playing, too much hate between players etc.
- So far I have still to experience just one of these.
In any new game there's always a ton to learn. EVE is no different but it's not at all as hard as people have expressed. Yes, it is hard but no harder than any other MMO in general. What makes EVE stand out as a hard game is the fact that almost every other MMO can be compared in UI, control, skill system and many other features...
... EVE has it's own way of working and that's actually the thing I've found hardest to figure out so far.
The skill system has its ups and downs. The major plus in my book is there's no more grinding to max out a skill as it's purely time based.
On the other hand I can't make it happen any faster no matter what I might do. But then again I can train while logged out having a beer at the local bar watching sports - gotta love that!
Navigation in EVE is also a bit different from other games. By this I mean the way the universe is build. One second you're in a friendly starter system and just one or two jumps later you can be in the deepest s*** you can imagine. So do stay alert when flying through the many systems in New Eden.
But there's a (very!) thin red line that takes you to the systems you can handle via the mission system. Or at least that's my experience so far.
The True Difference
One single mechanic makes it "easy" to grow as a new player in EVE though. Knowing you can actually lose more in a few seconds than you can make in a day. This and this alone makes it obvious to new players (or me at least) that you have to learn from your mistakes or even better - from other players mistakes!
Read blogs, my blog, forums, my blog, articles, my blog, watch videos on youtube and maybe even read my blog... :)
It's not possible to read, watch or know too much about EVE. Before you know it you can be stuck in a situation you thought you'd only read about. Maybe you're getting your Megathron melted by a little Iteron for instance.
Knowing what can happen any given second keep you on your toes in systems at first.
Sooner or later you'll be less of a target because you skill into ships that are more durable compared to your home system - that doesn't mean you're safe though!
As I fly through my high-sec home system I do feel more "in control" as I've grown into my Battle Cruiser and had the chance to level up some of the more important skills to fly it. I still know when to be on my toes but I also know I have a chance to deal with more intense situations than I had in my Destroyer.
Oh yeah, and keep your hands off the autopilot!
EVE Universe: Origins
Just wanted to make sure even my small group of readers saw this one. So sit back and enjoy.
Wednesday, April 24, 2013
To POS or not to POS?
So the title says it all -I'm in doubt.
One one hand I want a POS to get an easier access to assembly lines. On the other hand I don't know if I need it yet.
The biggest point for having my own POS at the moment is the time I have to wait for a public line to be free. Here a POS could help me expand my "one man empire" and hopefully make me make more ISK than I do now.
- the price of a POS is not my main concern right now as I could always do a ton of mining to get the ISK needed is I set my mind on it... not that my bank is empty at all.
What makes me go "hmm" is the fact that I maybe should wait till I have a certain amount of SP in industry to get my ISK worth in a POS. Only I don't know what this amount would be.
So is there a given point that makes a more valid time for a POS?
As it is my prodcution is mainly frigates, ammo and other small things like this. But I want to get into more production/research as I like the "crafting" system in EVE.
I don't own a ton of BPOs yet, but I buy some from time to time. At the moment I might have 20-25 I guess.
- strange how I felt stoked when I bought my first BPO (Navitas).
In some way it feels like the next step to get a POS - but it feels like a huge step (more to me than EVE-kind).
The last few days I've read a few blog posts and guides about POS but they all seem to be written in "old player language" making it not so easy to read as a rather new player. So I might be setting up a challenge I can't overcome.
So much EVE, so many options - so much to learn.
One one hand I want a POS to get an easier access to assembly lines. On the other hand I don't know if I need it yet.
The biggest point for having my own POS at the moment is the time I have to wait for a public line to be free. Here a POS could help me expand my "one man empire" and hopefully make me make more ISK than I do now.
- the price of a POS is not my main concern right now as I could always do a ton of mining to get the ISK needed is I set my mind on it... not that my bank is empty at all.
What makes me go "hmm" is the fact that I maybe should wait till I have a certain amount of SP in industry to get my ISK worth in a POS. Only I don't know what this amount would be.
So is there a given point that makes a more valid time for a POS?
As it is my prodcution is mainly frigates, ammo and other small things like this. But I want to get into more production/research as I like the "crafting" system in EVE.
I don't own a ton of BPOs yet, but I buy some from time to time. At the moment I might have 20-25 I guess.
- strange how I felt stoked when I bought my first BPO (Navitas).
In some way it feels like the next step to get a POS - but it feels like a huge step (more to me than EVE-kind).
The last few days I've read a few blog posts and guides about POS but they all seem to be written in "old player language" making it not so easy to read as a rather new player. So I might be setting up a challenge I can't overcome.
So much EVE, so many options - so much to learn.
Thursday, April 18, 2013
EVE vs WoW
If you think I'm about to compare a battle axe to a laser then you should seek help. I'd rather point out a few differences between the way you interact in the two games.
World of Warcraft
In my WoW years I was able to do everything myself (apart from instances and raids).
There was no problems in having any number of toons with the different professions and making a ton of gold. Also it was almost idiot proof to make gold on the AH (Auction House) by flipping items or selling crafts or materials as people didn't want to gather them.
Some might even agree that WoW is a social one player game (or a really huge chat client!) in many aspects. It's more or less only if you play current content (or PvP) you need anyone to group with.
But the PvP in WoW is a bit... meh.
In Azeroth everything is focused on the endgame. Leveling a character is something that just needs to be done before you grind for gear that make you able to "slay the dragon". That is the obvious downside to endgame content. Everything else is simply in the way as the game doesn't really start till you're in current/endgame content.
EVE Online
As a new player in EVE I've noticed that it's not as simple to make your own empire as in WoW. This is mainly due to the way you train skills and the fact that you can only have one character per account training at any given time. There's no way to make a grind to level a profession in a few hours. It takes time and a lot of it!
The main character in EVE is trained with a great deal of focus as you can't just visit a class trainer and redo your talents for a few gold if some boss is being a bitch. So you have to figure out (at some point) what kind of missions you want to do if you want perfection in time spend in missions.
- in other words you shouldn't train directly for a freighter of you want to do missions that need firepower.
New Eden doesn't only bring PvP - it brings WvP (World vs Player). If the right bounty is on your head you have to look over your shoulder every step you take or sleep with your finger on the trigger.
A feature that make players trust other players - but the most trusted player may be the one sealing your fate.
- it's a game within the game.
But there's one thing that makes EVE really special to me. NOTE: This is where I get people to hate me.
It has no endgame. From the second you start playing you're a part of what EVE is: a sandbox game.
You can do everything but that's not to be adviced though as it will get you killed more than once. But in reality there's no "high level I pwn ya all" endgame.
You can live in high, low or null sec if you feel like it. There's nothing stopping you.
I know some of the null sec players will argue this no-endgame-talk but that's up to them. I mean if it's so endgame to fight epic battles in null sec why don't they have the balls to do just that and not fly into high sec to kill miners?
The only true endgame to PvP is fighting another player in the same SP (Skill Point) range. Then it's about player skill that can bring the real epic battles.
Maybe after I've played EVE for another year I might have a different view on some of the things I write about here - but I'll never live and fight in null sec just to take a trip into high sec in order to show off.
Bonus info: since I've turned my updates into a blog I'll skip the update numbers.
World of Warcraft
In my WoW years I was able to do everything myself (apart from instances and raids).
There was no problems in having any number of toons with the different professions and making a ton of gold. Also it was almost idiot proof to make gold on the AH (Auction House) by flipping items or selling crafts or materials as people didn't want to gather them.
Some might even agree that WoW is a social one player game (or a really huge chat client!) in many aspects. It's more or less only if you play current content (or PvP) you need anyone to group with.
But the PvP in WoW is a bit... meh.
In Azeroth everything is focused on the endgame. Leveling a character is something that just needs to be done before you grind for gear that make you able to "slay the dragon". That is the obvious downside to endgame content. Everything else is simply in the way as the game doesn't really start till you're in current/endgame content.
EVE Online
As a new player in EVE I've noticed that it's not as simple to make your own empire as in WoW. This is mainly due to the way you train skills and the fact that you can only have one character per account training at any given time. There's no way to make a grind to level a profession in a few hours. It takes time and a lot of it!
The main character in EVE is trained with a great deal of focus as you can't just visit a class trainer and redo your talents for a few gold if some boss is being a bitch. So you have to figure out (at some point) what kind of missions you want to do if you want perfection in time spend in missions.
- in other words you shouldn't train directly for a freighter of you want to do missions that need firepower.
New Eden doesn't only bring PvP - it brings WvP (World vs Player). If the right bounty is on your head you have to look over your shoulder every step you take or sleep with your finger on the trigger.
A feature that make players trust other players - but the most trusted player may be the one sealing your fate.
- it's a game within the game.
But there's one thing that makes EVE really special to me. NOTE: This is where I get people to hate me.
It has no endgame. From the second you start playing you're a part of what EVE is: a sandbox game.
You can do everything but that's not to be adviced though as it will get you killed more than once. But in reality there's no "high level I pwn ya all" endgame.
You can live in high, low or null sec if you feel like it. There's nothing stopping you.
I know some of the null sec players will argue this no-endgame-talk but that's up to them. I mean if it's so endgame to fight epic battles in null sec why don't they have the balls to do just that and not fly into high sec to kill miners?
The only true endgame to PvP is fighting another player in the same SP (Skill Point) range. Then it's about player skill that can bring the real epic battles.
Maybe after I've played EVE for another year I might have a different view on some of the things I write about here - but I'll never live and fight in null sec just to take a trip into high sec in order to show off.
Bonus info: since I've turned my updates into a blog I'll skip the update numbers.
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