Tuesday, June 11, 2013

On Break

Due to many different things happening in the real world I'm on a break from EVE and gaming in general. If everything turns out as I want it to I'll be back in a month or two.

So far I haven't been online in EVE the past few weeks.

//Fly safe

Saturday, May 18, 2013

The EVE vs WoW Rant

Yesterday I sat down and did some thinking - mainly about the things I miss in EVE, but had in other MMO games.
All in all, this came down to an "EVE vs WoW" battle in my head as I spend about 2 years and 7 months playing WoW after all.

Is this turning into some sort of rant? You bet!
Will you make WoW sound better than EVE? At times.
Do you like anything in EVE at all? I do.

Interface
I really miss the ability to make the interface mine! I don't need a ton of add-ons as I had in WoW, but the interface is just not anywhere close to usable. If you set it up for one thing then it's more or less useless for all others. In WoW you new that you'd never go heal as say a warrior, so that made you set the interface as a good "inter-your-face". You needed info on your character and your target (group and raid almost optional).
In EVE you need to fit too many things into a screen that's half full from the start. There's not much you can disable or ignore as the threats are lurking all over New Eden so every bit of info is able to save your ship.

Looking for Group
I know this is a WoW feature but damn it's neat. When running instances (dungeons) in WoW you could queue up in an automated system and be thrown into a random group to run with - maybe even just while in an NPC corp.
A feature I really miss something like in EVE as a new player. It could be made so the person in the queue could not  group/fleet with players at a higher standing than him/her. So if your highest mission standing/level was 3 then you couldn't group with people who were 3+. Maybe make it so players with a standing within X of the next level could join the fleet would still have an average of Y making them able to fly said level.
- I am aware that missions don't work like instances, so it's not as easy as I make it sound.

Quests & Missions
Let me say that I hate both in every aspect and try to do as little of them as possible! A thing that reflects this is two of my main characters in WoW. My old main was herbing his way from 15-85. The other and most recent main made his 100th quest while leveling from 85-90 after MoP hit.
In EVE I find the missions to be wasting my time by having me jump more from one system to another than doing the actual fighting. And should you want to grind a little standing this only get worse.

Crafting & Production
I LOVE the production system in EVE. If it was a chick I would take it to dinner!!!
The fact that you need to think ahead a bit, and it takes time (more than just the time of a click) to create things are so great! The problem as I see it is that if you're not full on into production then you don't get to do any at all.
If you're in a corp it's mostly done by players in control of POS, best skills or those dedicated to it.
As a new player that doesn't leave you much. So you gotta hunt down a system with a close to free assembly line.
WoW makes it a matter of grinding your profession and after that it's all about finding the recipe/pattern, and you're set to go... if you have the materials. In this way a fresh 85 (the level you can get profession to max) can actually create viable items on same terms as a high end hardcore progression raider... give he/she has the materials and recipe/pattern.

Skill vs Skills
This one might have an entire community rage on me - but so be it.
To me it seems like EVE is a matter of skills (the ones you train) and not really skill (the ones you have). It might be the core of it all when you're at a certain level of play but as I see it now there's not even a slight hint that this is the case. In WoW one thing was level and gear - another was skill. A skilled PvE geared player could whoop a certain body part of even a well geared PvP player. I liked that. EVE is making it (to my knowledge) too big a benefit to have a PvP fit ship. It's like saying a suit from Wall Street can't break your nose, but the pizza guy most likely will. It makes no sense to me at all.

Things to Do
I never ever thought I'd say this... but man is EVE limited when it all comes down to it. There's a billion ways to make a living in EVE and that simply rocks! Having said that every single way feels like a job after two months.
And to be honest, you get nothing to show from your effort. To make things worse it's nearly impossible to play the game with only one character - if you want to get into the different ways of playing/making ISK.
In WoW you could always take a day off from the usual ways of play to work on a new outfit (transmog) for your character. Hunt down a new mount or even pet battle if you're into that. There were more options to make your character personal. When it came down to fights this was also the case as you could make your healer cast bigger heals or faster heals depending on what stat you had as the first priority.

FYI I haven't tried all the ways to make a living in EVE, but I've talked to other new-ish players about this subject.

End of Rant
Do I miss WoW in general... no. Do I hate everything in EVE... no. What I do miss in WoW is the fact I could do what ever I'd like to do with or without the help of others. I could sit down one day and throw myself into PvP. I didn't have to train for it - I simply had to die and get better at it. I could solo old content (instances and raids) for items/mounts on my beloved Priest. A thing that was great fun on a disc priest I must say.
EVE is more like making your character sheet look better than others. It's a training game, and while it does have it's advantages it has far more disadvantages if you ask me. It's not too late to start EVE though - but it's more corp-dependent than WoW is guild-dependent unless you want to do high end progress raiding or large scale ranked PvP.

Note: While thinking about this post, and writing it, I've asked myself two simple questions:
1) Will I go back to WoW?: I don't know. The panda thing simply killed my joy for the game so at the moment I can't see myself back in WoW.
2) Will I quit EVE?: Odyssey seems like a time to answer that question. One thing is what it looks like on paper but when it hits Tranquility it may feel different and be either a dealbreaker or a time to go full throttle into New Eden.

Friday, May 10, 2013

Getting into PvP

I've been reading and watching videos about PvP in EVE. I'm rather sure I'd want to try PvP in some aspect but the great thing about EVE is the different ways you can use PvP.
So far I haven't figured out what kind of PvP speaks to me more. Actually all I've come to terms with is I'll start an alt and train it towards PvP. Not sure if that's really the way to do it, but this way I'll also get some use of my 2nd account.

My first thought is the open world PvP as it adds more excitement I think. But to do that I guess null sec is the place to be and to be honest that scares me a bit yet. I still find myself being a bit extra paranoid when I enter low sec so I have to get used to the thought of that. Open world PvP really isn't that great in high sec if CONCORD has their say.

The obvious choice of style for open world PvP is piracy. After all ISK is the main drive behind close to all actions in EVE. But am I the pirate kind of player? - I ask myself that a lot these days.
I don't see any reason to blow up a Venture or Retriever as their chance of survival is limited due to the lack of weapons. Players belt ratting on the other hand could be a more exciting target in my eyes.
Maybe also those who explore New Eden. Then again maybe piracy would be a fast way to pay the PLEX for the 2nd account.

But for now this is just thoughts of what I'd like to have a closer look at in EVE. No question that PvP is the most attractive style of play for many pilots, and I want to join the ranks. Right now I'm (still) looking for a good blog, guide, forum post, video that actually take into account that it's the first PvP adventure of a player. And it should be of a date new enough to be viable now.
Found some really nice guides from 2009-2011 so I don't rely too much on the info they supply. In general though it seems to be a good idea to start out with a frigate for some newb PvP action.

EVE is a big game to begin with and from where I stand the PvP part of EVE is no different. So if any readers have a good tip or a way of getting into PvP without losing all the time... please do share as I'm ready to get my feet wet.


Tuesday, May 7, 2013

Starting EVE: What it Takes

I feel I've played enough to make a post about what it takes from a new player to join EVE.
Knowing I haven't played all aspects of the game yet I think it's safe to say that it's still the same things that a new player need to keep in mind when flying in New Eden.

The first thing needed is the game and a computer to run it. Most computers should be able to do that today, so I'll skip this part completely. Just download the client and create a trial account.

Creating A Character
Now you're ready to enter the game, and you're faced with the first choices in the character creator.
If you're not into the lore then there's no mistakes to be made in choosing your race or bloodline. It's mainly just the looks of your character. If you want to fly the ships made for a given race then you could read up on that before making your choice.

Depending how much you go into detail when creating your character this step can take anything from two minutes to hours. There's plenty of options to give your character the desired personal touch and look.

Understanding the UI
At first the interface can feel very overwhelming, but don't be afraid to explore it by clicking around before you start the tutorials. Personally I get a better feel for things while learn-by-doing than playing through a tutorial.

Some features in the EVE UI may feel like they're from another decade - and they are! EVE is 10 years old!

The Key to EVE
One thing is needed more than any other when you start playing EVE; patience.
There's simply no way you can rush through the tutorial and be ready for hardcore gaming after a day or two. You need patience and plenty of it. EVE is build in a way that doesn't allow you to drown in a sea of possibilities and be in over your head - but you'll surely get your feet wet and maybe even get in knee deep a few times at first.

As soon as you get to terms with the fact that patience is key, then you're ready to start learning the ways of EVE.

Don't Rush It
I know it is cool to join a big corporation (it's not called a guild in EVE) from day one. And I'm not the one to judge if you go that way. But there's time enough. Fly around, do the tutorials and maybe even a few real missions to find out what you like about the game at first and then take it from there.
While you learn EVE don't be afraid to use/follow the Help chat channel. Simply reading some answers give you a better insight to how things work.

Breathe EVE to Play EVE
This is not as hard as it sounds. The point is that you should take some time to read a bit on the forums or blogs to get the knowledge that could make it easier for you to adapt. Watch a youtube tutorial every now and then or use guides for missions if you find them too hard to handle - maybe the obvious way is not as obvious at first.

When I knew I'd start playing I started to read up on EVE and it's ways. I joined the Google+ Community, followed a few bloggers and tried to figure out where to go from there.

The Rules of EVE
Finally, there's three rules of EVE that I've come to terms with since I started playing.

1) Trust no one!
- this is the foundation of EVE. Keep your friends close but your enemies closer. Before you know it the cannon is pointing at you.

2) You know nothing!
- not saying that new players are dumb. The thing is even seasoned players have things to learn in this game. There's no "one way to rule them all".

3) You will lose your ship!
- it's a matter of time. Maybe you'll suffer your first loss on day one. Maybe after a month or two - but there's great certainty that you'll lose it. Trust me (yeah I know... rule 1).

There are many other rules of EVE and many other things I could write about what it takes. But this is the cornerstones according to my experience as a new player. For a little more info please visit the Newb Area subpage on my blog.

Monday, May 6, 2013

What is EVE?

Some might think EVE is just a game. All I have to say to them is; you're wrong!

EVE is the most full blown MMO experience you'll ever be part of.
EVE is the players mining and selling their minerals on the market.
EVE is the players buying the minerals and turning them into ships and modules.
EVE is the players running missions to gain a good standing.
EVE is the players killing to lose standing.
EVE is the players flying between belts to kill rats and salvage the wrecks.
EVE is the dedication it takes to join the CSM.
EVE is the podcasters and bloggers who love to talk or write about it all.
EVE is the scam that takes away millions of ISK from a naive player.
EVE is the player locking their weapons on you.
EVE is when Jita burns.
EVE is paranoid players scanning every single second.
EVE is politics.
EVE is a community like no other.
EVE is trusting those who deserve no trust and going behind the back of friends.
EVE is the ultimate experience.
EVE is Online.

EVE is EVE!

Happy birthday to EVE and credits to CCP for creating this experience.

Happy Birthday EVE!


Nothing much to say here really - this is EVE's birthday. We shall celebrate in all of New Eden.

Sunday, May 5, 2013

Now You See Me - Now you Don't

I've heard and read that the game changes in quality once you've trained for cloaking. And I must say expands the game a lot. It makes it possible to go into more dangerous areas and stealth up if danger arises.
As I like to salvage this is a good thing when I jump through belts that I don't normally salvage in and thus have no safe spot to hide in. I can stealth up if something shows in local that I'm not a fan of.

But the thing is there's some limits still. These limits are soon to be dealt with, and I look forward to it!
- my training for a Stealth Bomber is soon done. This makes me able to warp while cloaked.

I really, really, REALLY look forward to jump into my SB and have a few adventures into areas I haven't been yet. At first I'll take it easy but as the needed skills start to complete I'll take it deeper and deeper into low and null sec.

The purpose of my SB is mainly ratting and then the occasional trip to do things on my to-do list like trying to see the bigger ships of EVE. Looking at a youtube video of a Carrier or Titan is one thing, but I want to have the feeling of it. Feel how it is to be close to the giants of New Eden.

Most of my playtime so far has been in high sec, and a little trip into a 0.4 low sec - but that's not where the big boys hang out. I need to go a bit deeper to get the experience I seek.

Since I started my training for the SB I've been reading a bit about the ships of choice and the possible uses of them. Doing this I found a blog that I would like to share with those who're interested in knowing what flying a SB in EVE is like.

It's a blog called Confessions of a Stealth Bomber - and I guess the title says it all.

Next weekend I should have trained some of the needed skills to a level where I feel like taking the ship for a spin. Then we'll see how long it takes for it to pay for itself. No matter how long that'll take I'm sure it will be a great experience to fly it in areas I haven't seen yet.

NOTE: just found an article on cloaking with some FAQ about the subject. Read it here.

Friday, May 3, 2013

Careers: The Choice of EVE

When you start playing EVE there's a lot of things you get thrown at you. Some of the things are easy to cope with while others may need a bit more thought. But can you make the right choice without the needed information?

Personally I researched the internet for a few days to figure out the right path of career for me. You see in EVE there's many ways of playing. You can be a straight-forward mission runner, a pirate, industrialist, a bounty hunter, a transporter and many other things. There's simply a wide range of possibilities in a true sandbox game like this.

There's something to do for every single kind of player, and the security level of the systems dictates how hard these things might be. But always remember this; there's no ISK without a risk.

In my search of answers I came across one single document that gave me close to all of the career choices in one place and showed me the info needed on them. And this document is worth a share - so that's what I'll do.

EVE Careers Guide by Zapatero (55MB PDF)

This is a really nice active (clickable) PDF file that brings a good overview to new players. All credit goes out to Zapatero and who ever helped him create this masterpiece!

After reading this "career bible" you are ready to set some goals - now go reach them... EVE is the limit.

Tuesday, April 30, 2013

EVE Podcasts

No matter what game I've played the past years I've always listened to podcasts about the game. Same goes for EVE. There's not as many podcasts out there as when I played Word of Warcraft, but there's still some decent ones.

The ones I've come to subscribe to until now are:
Lost in EVE - Website
Down the Pipe - Website
S8Radio Podside - Website
VandV Podcast - Website

Lost in EVE was really good just before the CSM8 election as they had interviews with the candidates.

There's definitely more out there, but many of them are inactive or very long between episodes.
If there's a good one out there that I've missed please let me know as I'll add them to the Newb Area in a list soon.

The Newb Area

I figured I'd try to gather all the good advice, links, videos or other stuff that make things easier for me in EVE.
These things will be put in the new sub page Newb Area that you can access in the top navigation.

Newb Area will always be under construction as I'm sure there's always room for more info for new players or even the veteran players.

Sunday, April 28, 2013

Newb vs Learning Curve

Before I started EVE I've read and heard many people talk about the learning curve and community of the game.
Too tough to master, too late to start playing, too much hate between players etc.
- So far I have still to experience just one of these.

In any new game there's always a ton to learn. EVE is no different but it's not at all as hard as people have expressed. Yes, it is hard but no harder than any other MMO in general. What makes EVE stand out as a hard game is the fact that almost every other MMO can be compared in UI, control, skill system and many other features...
... EVE has it's own way of working and that's actually the thing I've found hardest to figure out so far.

The skill system has its ups and downs. The major plus in my book is there's no more grinding to max out a skill as it's purely time based.
On the other hand I can't make it happen any faster no matter what I might do. But then again I can train while logged out having a beer at the local bar watching sports - gotta love that!

Navigation in EVE is also a bit different from other games. By this I mean the way the universe is build. One second you're in a friendly starter system and just one or two jumps later you can be in the deepest s*** you can imagine. So do stay alert when flying through the many systems in New Eden.
But there's a (very!) thin red line that takes you to the systems you can handle via the mission system. Or at least that's my experience so far.

The True Difference
One single mechanic makes it "easy" to grow as a new player in EVE though. Knowing you can actually lose more in a few seconds than you can make in a day. This and this alone makes it obvious to new players (or me at least) that you have to learn from your mistakes or even better - from other players mistakes!
Read blogs, my blog, forums, my blog, articles, my blog, watch videos on youtube and maybe even read my blog... :)

It's not possible to read, watch or know too much about EVE. Before you know it you can be stuck in a situation you thought you'd only read about. Maybe you're getting your Megathron melted by a little Iteron for instance.
Knowing what can happen any given second keep you on your toes in systems at first.
Sooner or later you'll be less of a target because you skill into ships that are more durable compared to your home system - that doesn't mean you're safe though!

As I fly through my high-sec home system I do feel more "in control" as I've grown into my Battle Cruiser and had the chance to level up some of the more important skills to fly it. I still know when to be on my toes but I also know I have a chance to deal with more intense situations than I had in my Destroyer.

Oh yeah, and keep your hands off the autopilot!

EVE Universe: Origins

Just wanted to make sure even my small group of readers saw this one. So sit back and enjoy.


Wednesday, April 24, 2013

To POS or not to POS?

So the title says it all -I'm in doubt.
One one hand I want a POS to get an easier access to assembly lines. On the other hand I don't know if I need it yet.

The biggest point for having my own POS at the moment is the time I have to wait for a public line to be free. Here a POS could help me expand my "one man empire" and hopefully make me make more ISK than I do now.
- the price of a POS is not my main concern right now as I could always do a ton of mining to get the ISK needed is I set my mind on it... not that my bank is empty at all.

What makes me go "hmm" is the fact that I maybe should wait till I have a certain amount of SP in industry to get my ISK worth in a POS. Only I don't know what this amount would be.

So is there a given point that makes a more valid time for a POS?

As it is my prodcution is mainly frigates, ammo and other small things like this. But I want to get into more production/research as I like the "crafting" system in EVE.
I don't own a ton of BPOs yet, but I buy some from time to time. At the moment I might have 20-25 I guess.
- strange how I felt stoked when I bought my first BPO (Navitas).

In some way it feels like the next step to get a POS - but it feels like a huge step (more to me than EVE-kind).

The last few days I've read a few blog posts and guides about POS but they all seem to be written in "old player language" making it not so easy to read as a rather new player. So I might be setting up a challenge I can't overcome.

So much EVE, so many options - so much to learn.

Thursday, April 18, 2013

EVE vs WoW

If you think I'm about to compare a battle axe to a laser then you should seek help. I'd rather point out a few differences between the way you interact in the two games.

World of Warcraft
In my WoW years I was able to do everything myself (apart from instances and raids).
There was no problems in having any number of toons with the different professions and making a ton of gold. Also it was almost idiot proof to make gold on the AH (Auction House) by flipping items or selling crafts or materials as people didn't want to gather them.

Some might even agree that WoW is a social one player game (or a really huge chat client!) in many aspects. It's more or less only if you play current content (or PvP) you need anyone to group with.
But the PvP in WoW is a bit... meh.

In Azeroth everything is focused on the endgame. Leveling a character is something that just needs to be done before you grind for gear that make you able to "slay the dragon". That is the obvious downside to endgame content. Everything else is simply in the way as the game doesn't really start till you're in current/endgame content.


EVE Online
As a new player in EVE I've noticed that it's not as simple to make your own empire as in WoW. This is mainly due to the way you train skills and the fact that you can only have one character per account training at any given time. There's no way to make a grind to level a profession in a few hours. It takes time and a lot of it!

The main character in EVE is trained with a great deal of focus as you can't just visit a class trainer and redo your talents for a few gold if some boss is being a bitch. So you have to figure out (at some point) what kind of missions you want to do if you want perfection in time spend in missions.
- in other words you shouldn't train directly for a freighter of you want to do missions that need firepower.

New Eden doesn't only bring PvP - it brings WvP (World vs Player). If the right bounty is on your head you have to look over your shoulder every step you take or sleep with your finger on the trigger.
A feature that make players trust other players - but the most trusted player may be the one sealing your fate.
- it's a game within the game.

But there's one thing that makes EVE really special to me. NOTE: This is where I get people to hate me.
It has no endgame. From the second you start playing you're a part of what EVE is: a sandbox game.
You can do everything but that's not to be adviced though as it will get you killed more than once. But in reality there's no "high level I pwn ya all" endgame.
You can live in high, low or null sec if you feel like it. There's nothing stopping you.

I know some of the null sec players will argue this no-endgame-talk but that's up to them. I mean if it's so endgame to fight epic battles in null sec why don't they have the balls to do just that and not fly into high sec to kill miners?
The only true endgame to PvP is fighting another player in the same SP (Skill Point) range. Then it's about player skill that can bring the real epic battles.


Maybe after I've played EVE for another year I might have a different view on some of the things I write about here - but I'll never live and fight in null sec just to take a trip into high sec in order to show off.



Bonus info: since I've turned my updates into a blog I'll skip the update numbers.

Wednesday, April 17, 2013

The game is growing on me (Update-008)

Yet again it's been a while. But I really try to experience EVE and all the little things in it to the fullest.
Today a player from my corp asked what had happened to my updates on G+ but I thought these updates could be too long for G+ so I made the EVE Experience blog where I can do what I want while telling you about my adventures in EVE.

- Hope you enjoy your stay.


Rookie Mistakes
Since my last post (on Google+) I've made I guess every rookie mistake possible to man... and I'm fully aware of many of them.


The first one is maybe the most common one as I change ships way to often. I don't allow my skills to give me the full benefit of the ship before I want a new one. I dive straight into the ships I think look cool and don't have more than just the required skills to fly them... oh well, it's still fun.
- this also mean I do level 2 missions in a Brutix (no such thing as overkill!).

Actually the only ship I can't say I'm changing from right here and now is my Retriever and my Noctis. Reasons are pretty obvious with the Noctis and training for an Exhumer takes some time.

Another mistake is trying to do every single thing in EVE at the same time. I want to explore the game but can't wait till the next logical step comes to me - I go straight for it. Be it missions, systems or production - I want it all.
- this has made me spend ISK at a disturbing rate but the Retriever make up for it.

These two mistakes are pretty close to ending as the skills take longer to train after you get them to a certain level so there's not much more rushing to do. Now I just need to control the urge to fly a new ship into situations that can cost me the ship because I don't have the skills as the people I see in videos on YouTube.
- but time is money and all that.


Jita
I made my first trip to Jita in the weekend. Since I've played other MMO's I know what to expect from a major tradehub but still Jita blew me away!

The talk about Jita in corp and local chat gave me a picture of Jita as a system with 3-400 players online. So I figured it would be like Dalaran in WoW back in the day.
No, this was nok like Dalaran at all - it was like Dalaran on steroids!

When I flew into the Jita system there was 1700 players in local chat. I have no clue if that's standard, many or few but I was amazed to the point where I was simply looking through the local chat to see all the cool player names and gave up following the activity in the chat as it just flew by in seconds.

I felt like I had finally arrived in the core system of EVE. Where everything is possible and people go to follow "the american dream".


Now what?
Well I really have no idea where EVE takes me. I like the corp I'm in, like my small daily routines with production, mining and then running missions or salvaging missions for mission-runners. All this while I look at my skill training and observe every second ticking of the current skill.

There's still some things I look forward to experience in EVE. I want to see a Titan class ship up close and personal. Looking forward to discovering the whole Wormhole deal to figure out what the fuzz is all about. Getting new bigger and better ships and just pushing things to the limit in my own pace.

Update-007

Update-007


Been a while since my last update about my time in EVE.

- but I still love that game to the max!


Since last update I've experienced a war dec as the biggest thing. Other than that I finally feel more in sync with the skill system in EVE. At first I was affraid to train the wrong skills - but now I know there's really no such thing. Ok, it's possible to make it take longer to get where you want to get in training but not making a wrong turn as such.


Maybe it's just me (and I'm rather sure it could be) but I find the mission system in EVE to be the worst thing in the game. It's just as boring as quests/missions in every other MMO I've played. It just really sucks.

What to do about it I don't know - but a huge fix would be great.

- and fix the whole drone system while you're at it :)


One of the things that I love on the other hand is the billion ways to build your "empire" and to earn ISK in EVE. If you are a little creative and can find the smallest thing to do that people need - then you'll be rich.


Haven't found out what my source of wealth should be yet but I'm getting there :)

THANK YOU!!! (Update-006)

Update-006

THANK YOU!!!

Two simple words but it's the closest I get...

When I told the community about my situation yesterday something happened.

One single comment by a person started what was to become the single biggest experience I've ever had in my time of gaming.


A few good men blew my mind with their will to help me. Within little more than an hour I recieved their donations and went from "a few hours left on trial" to buying Plex on the market.


I don't believe in listing their names but with just a little common sence and the abillity to read it's possible to do the math.


The important thing to me is the fact that I make sure the people who helped me out know their worth in world. Having said that I'll end this update like I started it - with a greeting to those few men.


THANK YOU!!!

Update-005

Update-005

So as I wrote in my last update my trial is about to end. Actually it ends today. Right now I'm just worried if my new creditcard will arrive on time so I can get a full account today or might have to wait a day or two.

Since I've found it fun to deal with mining and further on will look into exploration I really look forward to a better ship than the Venture. But since I can't train for a Mining Barage on a trial account the next hour or two (till the mailman arrives) are a bit crucial to my gaming the next few days.

If I found out earlier on that I wanted to aim for mining on a more serious level then maybe I could have made the ISK for buying Plex on the market but I think a new player have to be more than just set on a goal to achieve this.

- it's not really hard to earn the ingame ISK to do it if you're 100% set on it.

But with a trial of 14 days you want to try out as much different as possible.

So the ingame amount of ISK I've made is not enough for Plex, but in another month or two that will no longer be a problem.

As of now I make 20-30mill ISK pr day only mining with my Venture.

How much that will turn out to rise with a better ship I'm not sure yet as skills and equipment also have to be taken care of. But I'm aiming for at least 50mill ISK pr day with a new ship.

But I guess time will tell when the mailman arrives (today, tomorrow or whenever).

Update-004

Update-004


Yet a week has passed for me in EVE. Maybe the most "wow" week I ever had in an MMO.

Every day I grow in knowledge of the game. I learn new things, meet new people and go from "I know it all" to "damn I'm a newb" every single day.

- it's a great feeling all in all.


The trial is ending tomorrow and I can say that I got the most of it. Next step is getting Plex and training the last few (no trial) skills to fly a new ship and take on the next step in EVE. In some way I feel the trial is too limited but on the other hand I guess it's about not taking on more than you can get to "master" in a certain amount of time.


Tutorials and guides have been a daily thing for me during the past few weeks. It's not always easy to find the right guides but you always learn something so it's never a waste.


When I get the new ship I feel I'm ready to take on the duties for the Corp. So far I've been a social freeloader just flying around minding my own business. Now it's time to enter the working ranks and earn my place.


The amount of politics and communication in EVE really stand out. And I never thought there was so much to learn in this area... boy was I wrong!

Update-003

Update-003


So, my first week in EVE has past. What a ride it's been.

I've been lucky enough to meet some of the people from this community while ingame.

Also that made me apply to Aideron Technologies where I fly with some good guys who can teach me a lot.

- or at least tell me what all the EVE terms mean :)


The past 24 hours have been a revelation to me. One thing is researching elements in EVE but there's so much "old crap" out there so it's really a matter of where you find the info and how new it is.

- the reason for this discovery was an outdated post that stated that mining drones was the best for a mining Venture... don't know if it's ever been that way, but I like my Hobgoblins way of dealing with belt rats.


Now I just have to wait for skills to be learned for the new ship. So in about 5 days I'll be in a more serious ship than the Venture.


I've come to the point of play where I can spot a few needs in EVE. Like shortcuts that would make more than normal sense to have but are simply not there (ie release drones from bay).

Update-002

Update-002


A few more days have past in EVE. I learn many things every single day. In some way I learn too much to remember it all so I take notes.

There's just a lot of info when starting a game like EVE.


A few of the readers of my other posts have added me ingame and helped me out. As a result I'm getting a quick source of help and advice.

Also a Corp invite has been given to me as a result of my posts here - so I'm moving up the system and meeting great people.

- now I just need to do my best and become a full time part of that Corp.


While playing yesterday I got to understand the skill system a lot better. This was due to a software presented to me called EVEMon. How fast can a person fall in love with a simple piece of software... VERY FAST!


I still love the mining part. Making ISK serves me well as I can buy the upgrades needed for my ship with not a single worry for the price (so far).

But upgrades can be a bit tricky to me... this came to show when I bought a new laser and had to read up on ammunition types.

In WoW there was two typed of ammunition (before they removed it) so just a few clicks and you were ready to pew-pew bang-bang. In EVE there's a bit more to it.


The UI in EVE is no longer as evil as when I started playing just a few days ago. I navigate it easily but still find new things or easier ways to do certain actions. And really, why can't all games have an ingame browser?!


Tomorrow is set to be a full day of EVE for me. Helping a friend move today so that'll be hard work and beers - so there couldn't be any better place to spend sunday than New Eden. :)

The arrival to New Eden (Update-001)

Update-001


I think I'll share my "arrival" to New Eden with the community. This means I'll post a little update where the world of EVE is seen from the perspective of a brand new player. Some things might be stupid, some irrelevant and others could (potentially) be worth thinking about. :)


You are more than welcome to comment or slip me some advice. Ingame donations (if anyone would go that way) can be sent to my char.

Taltik Nimero


NE-Day001:As some of you found out yesterday I'm now ingame in EVE. I was a bit confused about the way to navigate in New Eden at first. The whole stargate system was killing me. Then again I guess that's just a matter of forgetting what I've learned in other mmo's.


After an hour or so it began feeling rather natural to navigate in New Eden and I came to my first career missions (industry was my choice). From the first mission I felt like I was a part of the way EVE works - I took part in shaping the univers around me. The experience was greater than expected to say the least.


A few missions in I got a new toy - a new ship and it really felt like an award to me. Like taking the first step up the ladder of EVE. I started mining between missions or when I needed food IRL. This way I made my first 5-6mill ISK within the first day.


Before I went to bed last night (remember I'm based in Denmark - Europe) I put up a skill que so I was able to get mining drones today. So I've just logged out for now as the daily update is kicking in. Before leaving New Eden I bought my mining drones and put up a new skill que.


Now I need to figure out what ship to go for next (after the Venture). I'm rather sure I want to focus on mining and transporting as my primary functions outside of missions. Later on when I have many hours ingame and feel even more at home I'll look towards the more PvP based play.